JLAB Golf League (JGL) Rules
2023 League Officers
President Mike
Spata
Vice
President Wesley Moore
League
Scheduler/Scorer Whit Seay
Treasurer Phillip Adderley
Rules
Committee Mark Wiseman (chair), Chris
Dreyfuss, Earl Mosby
Web
Administrator Whit Seay, Wesley Moore
Sections:
1.
General Provisions
2.
Handicaps
3.
Regular Season Match
Play Format
4.
Playing Rules
5.
Team Championships
6.
Prizes
7.
Team Captain's
Responsibilities
Rules:
1. General Provisions
i.
The JGL will form an RC
composed of three volunteers from the league.
ii. Responsibilities:
1. The RC must nominate a spokesperson.
2. The RC must update and provide the rules to the
JGL prior to the start of each season.
a. The updated rules will be voted on and adopted
by the league officers each season.
3. The RC will resolve disputable issues and
policies.
a. The RC encourages players to resolve the dispute
during the match, if possible.
b. If players cannot reach agreement, captains for
each team shall attempt to resolve the dispute.
c. If captains cannot reach agreement, the RC shall
resolve the dispute by vote amongst members, if necessary.
d. Any interpretations that shall be settled by
vote of the RC, whose decision on any matter is final.
i.
Weekly matches are set by
the League Scheduler.
ii. Website link can be found at the Jefferson
Activities Group Home Page.
1. The schedule shall be maintained and updated on
the website.
2. All handicaps and statistics are posted on the
website.
i.
The League is open to
all JLab full time, users, retired, and contracted
employees.
ii.
In addition,
“significant others” and children 16 years and older of JLab employees are eligible to join the league.
2. Handicaps
a. The League uses a modified
USGA handicap system - an explanation will be appended at the end of the rules.
b.
Rounds played while subbing will count
as a normal round in all ways including calculating a player’s handicap.
c. New League Members
i.
Initially established by
playing two nine-hole practice rounds on any league-play nine at the course
selected for the season’s matches.
ii. In some circumstances, recent scores from other
courses will be accepted.
iii. Since there is no score from last year, the
handicap from the practice rounds count as one score and is carried along for
the rest of the year.
iv. Example: Danny had two scores in practice rounds: 53 and 57. His handicap for his first match would be:
0.8*((53+57)/2 – 36) = 0.8*(55-36) = 0.8*(19) = 15.2 or 15.
3. Regular Season Match Play Format
i.
If the tee box is open,
the next foursome in line should claim the tee box. Players cannot hold the tee box if their
entire foursome is not there.
ii. As your twosome is there, find another twosome
that is ready to go and claim your order in line.
i.
All regular season
matches are four vs. four.
ii. It is the team captain's responsibility to
schedule the four players from match to match.
iii. Captains must make every effort to field a team
of his/her own players, but may substitute JGL players from other teams,
if necessary.
iv. There are no restrictions regarding which four
players a captain may field.
i.
The four players chosen
for the match are arranged by the exact handicap from lowest to highest.
ii. If two players in the line-up for a team have
the same handicap, the seed order will be determined by the order submitted by
the captain.
iii. Final line-ups shall be submitted for posting by
the deadline of 5pm on Friday preceding the match.
1. Every effort should be made by captains to meet
this deadline.
2. Changes to line-ups after Noon the day of the
matches will not require reshuffling to match handicaps.
i.
Match Play
1. Individual Matches
a. Two points available per hole. Low net
score wins the hole. If tied, each player receives one point for the hole.
b. Four points available for low net. If tied,
each player receives two points for the individual match.
c. Total available points per individual match: 18
+ 4 = 22.
2. Team Scoring
a. Points earned by each of the four players count
toward the team’s total score.
b. The team with total low net receives twelve
points. If tied, each team receives six points.
ii. Scoring Example
1. Team A is playing Team B. The captains
chose their four players, numbered 1 thru 4 in order of handicap. If two
or more players on the same team have the same handicap, their order is
determined by their exact unrounded handicap, and then by the order submitted
by the captain. Once the Team A’s captain determined which player would play as
#2, and which would play as #3, the pairing of the foursomes was defined.
2. From the example below, G. Bush (hcp 4) and
P. Buchanan (hcp 6) could play a 22-point match. Mr. Bush would give
Mr. Buchanan two strokes, one each on the two hardest holes by handicap on the
scorecard. They would play for two points a hole (9 x 2 = 18), and four
points for low net totaling twenty-two points. The two points per hole
goes to the lower net score, or each player gets one point when the hole is
tied. The individual's net score is the actual nine-hole score minus their
handicap. The lower net gets 4 points, or each player gets 2 points if the
net scores tie. At the end of the matches, the four net scores are added
together to make the Team Net Score. The team with the lower team net wins
12 points, or each team gets 6 points if the net scores tie.
Team A |
Team B |
||
Player |
Hcp. |
Player |
Hcp. |
#1 G. Bush |
4 |
#1 P. Buchanan |
6 |
#2 B. Clinton |
6 |
#2 J. Brow |
8 |
#3 T. Watson |
6 |
#3 N. Lopez |
13 |
#4 N. Faldo |
24 |
#4 G. Norman |
19 |
3. At the end of the match players should review
their score for accuracy and agree on who is responsible for returning the
official card to the scorekeeper. Prompt return is appreciated, as handicapping
and scoring cannot be completed until all scores are in. All players should
review their scores once posted and inform the league scorer and opponent if
they think there is an error.
i.
On rainy days the league
will attempt to cancel by 3pm the afternoon of the match. If possible,
cancellations will be posted on the website. A notification by email will be
sent as soon as practically possible.
ii. IF
YOU HAVE NOT HEARD FROM ANYONE, DO NOT CALL THE LEAGUE ORGANIZERS - ASSUME THE
MATCH PLAY IS ON!
iii. If rain prohibits the completion of play,
partial scores will not be counted, only match play that does complete will
count. Eight holes must be played to be considered a complete match (see
provision below). A player cannot play just the remaining holes (even if the
course allows it), you must start at the first tee. Incomplete matches may
be rescheduled to be played on the scheduled rain dates depending upon the
number of incomplete matches. A player cannot play twice in the same match
(this needed to be stipulated because individual matches can occur on separate
nights). Any scenarios that do not meet these guidelines will be
resolved by the RC.
1. Provision: At least ¾ of all matches and ½ of
each team’s matches must be completed for the match to be considered official. Incomplete
matches may be rescheduled and must be completed prior to the next weeks match,
or the Friday before the end of season tournament matches. Each team captain
must indicate his team’s intent to do so within 24 hours of being notified and
both teams involved must agree to do so. Incomplete matches will be scored as
if CARD vs CARD.
iv. Provision for darkness and rain. If a
player completes 8 holes and it is too dark (or too wet) to finish the 9th
hole, the foursome can option not to play the 9th hole. Upon doing so, one
of the other holes with the same par will be randomly selected and the scores
of that hole will be used. A different hole would be selected each night
of play. The hole selection will be
picked out of a hat the next day by the President of the league.
v.
If a player cannot complete a
round due to injury, illness, etc. and the match
hasn’t reached the minimum number of holes required for a match, that match
shall be scored against the card.
i.
All players play for the
normal 22-point match.
ii. Both teams (regardless of the number of their players)
will assign all of their players playing numbers 1 thru 4, or 1 thru the number
of players, in order of handicap. If team A has four players and their
opponent, Team B, only has three players, one of Team A's players must play the
CARD, and it is the Team A captain's choice as to which of his players plays
the CARD. Beyond that, pairings are dictated by handicap.
iii. Unpaired players
1. All unpaired players will play the CARD.
2. A player playing the CARD plays with a handicap
of 1.25 times their existing handicap. This would ensure handicap equality
against the card at 100% instead of the normal 80%.
3. Scoring is the same as regular match play (i.e.
two points for lower net score per hole, one point when hole is tied, four
points lower net overall, two points lower net tie overall).
4. Points are not automatically awarded – players
must play against the card in order to score points for their team.
5. Points won by the card are not added to the
short team’s total.
6. Scores posted while playing the CARD count
toward the player’s handicap.
iv. Team Low Net – Playing against the CARD
1. All paired and unpaired matches play for their
share of the team low net 12 points.
2. For example, if Team A has four players, and
Team B has two players; Team A will play for the full 12 points, Team B will
play for 6 points. No points are automatically awarded. The paired matches
play for 6 points. The other two players from Team A will play against the
card for 3 points each just as they do for the individual low
net.
i.
Players are encouraged
to contact their opponents prior to the match to arrange a meeting time or a
tentative tee time.
ii. A player must wait for their opponent up to the
last available scheduled tee time, 4:45pm, before teeing off.
iii. If a player and his opponent know beforehand
that they will both be teeing off together after or before the scheduled tee
times but upon the same day, then their match is valid provided they
can obtain a tee time and complete the minimum number of holes. These
players should make every effort to notify their captains ahead of time, if
possible.
i.
In addition to
identifying the opponent for a given match, players must determine which course
to play according to the schedule listed on the website before arriving at the
course.
ii. Members must play the course that they are
assigned to play unless directed to do otherwise by JGL officers or the golf course
management.
iii. A match played on a course other than that
identified by the schedule, JGL officers, or the golf course management will be
void.
iv. If either of the two players appeal a
voided match to the RC, the committee can decide to allow the scores to
stand, have the players replay the match, or keep the match voided depending on
the circumstances involved.
4. Playing Rules
1. Play a ball as nearly as possible at the spot
from which the original ball was last played (see Rule 20-5 of USGA
rules); OR
2. Drop a ball behind the point where the ball lay,
keeping that point directly between the hole and the spot on which the ball is
dropped, with no limit to how far behind that point the ball may be dropped; OR
3. Drop a ball within two club-lengths of the spot
where the ball lay, but not nearer the hole.
5.
Team Championships
6. Prizes
7. Team Captains’ Responsibilities
i.
Level of
commitment. How often can you play?
ii. Vacation schedule
2024
Rules Review
-
Player dropped out and opponent escorted them to the clubhouse. We decided to
count opponents accumulated points, but didn’t count the points for the player
that dropped out.